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Commander
No commander provided
1.7
±0.75
Jank / unfocused
Little strategic cohesion; mana and card quality are very inconsistent.
Medium confidence
53 pts
Estimated win turn
T9
best
T10
typical
T11+
contested
Vector breakdown
Speed
28
28
Tight Curve
+15
ⓘ
Mana dorks
4
Avacyn's Pilgrim
+5
Ornithopter of Paradise
+4
Frog Butler
+3
Attended Socialite
+1
Consistency
0
0
Low Land Count
−35
ⓘ
Tutors
2
Commune with the Gods
+2
Heliod's Pilgrim
+5
Cantrips & burst draw
1
Rapier Wit
+1
Value engines
1
Soul Warden
+4
Interaction
34
34
Counterspells
2
Spell Pierce
+6
Dispel
+5
Spot removal
5
Path to Redemption
+8
Eriette's Lullaby
+5
Pacifism
+5
Rapier Wit
+1
Trapped in the Screen
+4
Mana base
0
0
Low Land Count
−35
ⓘ
Basic lands
3
Forest
+12
Island
+2
Plains
+6
Threats
31
31
1 Combo Family
+18
ⓘ
Combo pieces
2
Presence of Gond
+7
Midnight Guard
+4
Enablers
1
Jump Scare
+2
Bracket
1
Bracket 1
Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level
1.7
→ Bracket
1
0.7 above Bracket 0 ceiling (1)
1.3 below Bracket 2 threshold (3)
Markers
Learn more →
✓
2-card combo
1
✕
Game changers — none
✕
Mass land denial — none
✕
Extra turns — none
Themes
0
total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Combos
1
total
Midnight Guard
+
Presence of Gond