Commander
No commander provided5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(361 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks1
Land ramp21
Other acceleration5
Tutors1
Draw engines2
Cantrips & burst draw4
Recursion6
Value engines5
Spot removal1
Board wipes1
Stax & hate2
Protection2
Mana Acceleration (29 sources)+15ⓘ
Fetchlands8
Dual & shock lands1
Premium utility lands3
Utility lands7
Taplands2
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 extra combats, 2 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
3 Combo(s) Detected (Consistency: 39%)+24ⓘ
Combo pieces4
Synergy pieces1
Win conditions4
Combat threats4
Sacrifice outlets1
Drain effects2
Token generators4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Speed92Mana base92Threats89
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Landfall12 cards
12 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.