Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(409 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+3ⓘ
Heavy Curve (48% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks5
Other acceleration2
Treasure generators2
Tutors1
Draw engines4
Cantrips & burst draw4
Recursion2
Value engines5
Counterspells1
Spot removal6
Artifact/enchantment removal1
Graveyard hate1
Board wipes3
Fetchlands1
Dual & shock lands4
Premium utility lands3
Utility lands7
Taplands5
3 Combo(s) Detected (Consistency: 49%)+26ⓘ
Combat Damage Synergy: token swarm strategy, 3 extra combats, 6 haste enablers, 3 evasion enablers, 3 damage multipliers+25ⓘ
Commander Synergy (2 groups)+10ⓘ
Combo pieces5
Synergy pieces2
Win conditions9
Combat threats5
Drain effects1
Token generators2
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats95Mana base78Interaction75
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana25 cards
25 high-impact creatures. Ramp into massive threats that dominate the board.
Angel Tribal13 cards
13 angel creatures detected. Tribal synergies can create powerful board states.
Lifegain13 cards
13 lifegain synergies. Gain life to trigger payoffs and outlast opponents.