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Commander
No commander provided
1.6
±0.75
Jank / unfocused
Little strategic cohesion; mana and card quality are very inconsistent.
Medium confidence
44 pts
Estimated win turn
T9
best
T10
typical
T11+
contested
Vector breakdown
Speed
16
16
Efficient Curve
+8
ⓘ
Minor treasure
1
Heartless Pillage
+8
Consistency
0
0
Low Land Count
−33
ⓘ
Tutors
1
Grim Tutor
+5
Cantrips & burst draw
6
Scarab Feast
+2
Deadly Dispute
+5
Revitalize
+2
Helpful Hunter
+2
Inspiring Overseer
+2
Infectious Inquiry
+1
Value engines
1
Authority of the Consuls
+1
Interaction
21
21
Artifact/enchantment removal
1
Disenchant
+2
Spot removal
3
Ossification
+5
Infernal Grasp
+4
Auntie's Sentence
+2
Graveyard hate
1
Scarab Feast
+2
Stax & hate
1
Authority of the Consuls
+4
Protection
1
Duress
+2
Mana base
0
0
Low Land Count
−33
ⓘ
Utility lands
1
Crystal Grotto
+2
Basic lands
2
Swamp
+11
Plains
+11
Threats
31
31
1 Combo Family
+18
ⓘ
Combo pieces
2
Marauding Blight-Priest
+4
Bloodthirsty Conqueror
+8
Drain effects
1
Infectious Inquiry
+1
Bracket
1
Bracket 1
Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level
1.6
→ Bracket
1
0.6 above Bracket 0 ceiling (1)
1.4 below Bracket 2 threshold (3)
Markers
Learn more →
✓
2-card combo
1
✕
Game changers — none
✕
Mass land denial — none
✕
Extra turns — none
Themes
0
total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Combos
1
total
Bloodthirsty Conqueror
+
Marauding Blight-Priest