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HomeExplore decksCommanders
WB

Eriette Aura's

viaMoxfieldMoxfield·11 views·3h ago

Power level

4.3±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence290 pts
Estimated win turn
T7best
T9typical
T12+contested
Vector breakdown
Fast mana1
Mana rocks4
Other acceleration5
Commander Synergy+4ⓘ
Tutors2
Draw engines5
Cantrips & burst draw2
Recursion9
Value engines3
Synergy support2
Spot removal11
Board wipes2
Stax & hate2
Protection8
Soft interaction3
Two-Color Mana Base+12ⓘ
Two-Color Powerhouse Lands+1ⓘ
Dual & shock lands2
Premium utility lands1
Utility lands7
Taplands2
Basic lands2
Commander Synergy+15ⓘ
Combat Damage Synergy+3ⓘ
Synergy pieces9
Combat threats5
Drain effects5
Token generators4
Reanimation1
Enablers11

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.3 → Bracket 2

1.3 above Bracket 1 ceiling (3)

0.7 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes4 total

VoltronCore (29 cards)

This deck equips or enchants the commander to deal commander damage.

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LifegainCore (13 cards)

13 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Enchantments MatterCore (12 cards)

12 enchantment synergy cards. The deck leverages enchantments for incremental advantage.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History1 snapshot

Grade

Power4.5→4.3-0.2
BracketB2→B2

Vectors

Velocity
58→44
-14
Consistency
81→74
-7
Interaction
80→72
-8
Efficiency
69→69
—
Lethality
74→81
+7

Card Changes

Added (5)

Removed (5)