Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(340 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks7
Other acceleration4
Commander Draw Engine (Morska, Undersea Sleuth provides card draw)+15ⓘ
Tutors1
Draw engines12
Cantrips & burst draw8
Counterspells1
Spot removal3
Stax & hate2
Mana Acceleration (15 sources)+5ⓘ
Premium utility lands4
Utility lands4
Taplands8
Combat Damage Synergy: token package, 1 token doubler, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Combo pieces2
Synergy pieces16
Combat threats4
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Threats93Consistency90Mana base72
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Token Strategy30 cards
30 token producers. Go-wide strategies can overwhelm opponents with numbers.
Artifacts Matter16 cards
16 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.