Mono Green

Commander
G
6.5±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(498 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
1+10
Mana rocks2
2+6
3+1
Mana dorks3
G+6
G+5
2GG+1
Land ramp12
1G+6
1G+5
XGG+4
2G+9
2G+5
2G+5
2G+3
3G+5
3G+2
3G+1
4GG+3
4GGG+1
Other acceleration1
2G+8
Tutors6
G+7
G+6
1G+5
XGG+4
GGG+3
3G+1
Draw engines3
1G+8
3GG+5
4GGG+1
Cantrips & burst draw3
1G+4
1G+1
2GG+1
Recursion8
1G+7
1G+1
3+7
2G+6
1GG+5
2GG+5
4GG+5
+3
Value engines10
1G+1
1G+1
1G+1
2G+5
2G+2
1GG+1
3G+3
3GG+2
5G+2
4GG+2
Spot removal5
G+4
2G+6
GGG+3
2G+2
+5
Artifact/enchantment removal1
G+6
Land destruction1
+7
Protection10
G+5
G+1
1G+7
2+6
1G+4
1G+1
2G+1
3GG+1
6GG+2
+4
Mono-Color Powerhouse Lands (5)+14
Mana Acceleration (19 sources)+9
Dual & shock lands1
+4
Utility lands10
2G+3
1GG+1
2GG+1
+3
+2
+2
+2
+2
+2
+2
Taplands1
2G+2
Basic lands1
+27
7 Combo Families (17 lines, Consistency: 86%)+51
Combat Damage Synergy: token swarm strategy, 6 token doublers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25
Combo pieces15
1G+11
1G+2
3+3
2G+3
2G+3
2G+3
2G+3
2GG+4
2GG+3
2GG+3
3G+3
4G+12
+3 more
Synergy pieces5
2G+1
2GG+8
3GG+2
4GG+4
5G+2
Win conditions1
1G+1
Combat threats1
6GG+2
Sacrifice outlets1
G+4
Token generators1
4GG+2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.5 → Bracket 3
Threats96Consistency89Speed82

1.5 above Bracket 2 ceiling (5)

0.5 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 2
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

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+1/+1 Counters10 cards

10 counter synergies. Grow your creatures over time for massive threats.

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Hatebears5 cards

5 hatebear creatures. Small creatures that restrict opponents.

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Combos17 total

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