Krenko, Mob Boss

5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(356 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8
Mana dorks1
Other acceleration2
Artifact/enchantment removal1
Board wipes1
Stax & hate1
Mono-Color Mana Base (no fixing needed)+21
Mono-Color Powerhouse Lands (1)+2
Dual & shock lands2
Premium utility lands1
Utility lands1
Basic lands1
6 Combo(s) Detected (Consistency: 54%)+38
Combat Damage Synergy: token swarm strategy, 5 tribal lords, 3 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25
Commander Synergy (1 groups)+12
Sacrifice outlets1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.5 (Bracket 3)+Mass Land Denial Bracket 4
Threats99Mana base70Speed38
Mass land denial (1)
Game changers — none
2-card combo — none
Extra turns — none

Themes9 total

Goblin Tribal30 cards

30 goblin creatures detected. Tribal synergies can create powerful board states.

Token Strategy16 cards

16 token producers. Go-wide strategies can overwhelm opponents with numbers.

Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

Combos6 total