Commander
6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(421 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks6
Other acceleration4
Treasure generators3
Commander Draw Engine (Shiko and Narset, Unified provides card draw)+18ⓘ
Draw engines4
Cantrips & burst draw13
Counterspells5
Spot removal8
Board wipes2
Stax & hate3
Protection3
Mana Acceleration (15 sources)+5ⓘ
Fetchlands3
Dual & shock lands7
Premium utility lands3
Utility lands7
Taplands3
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Tempo Control (lockout lethality)+10.2ⓘ
Combo pieces2
Win conditions1
Combat threats1
Token generators3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Interaction88Mana base88Consistency85
1.7 above Bracket 2 ceiling (4.5)
0.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Spellslinger11 cards
11 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Storm10 cards
10 storm synergies. Chain spells for exponential value.