Fire Lord Azula

Commander
UBR
5.5±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence361 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8
Commander Synergy (1 groups)+4
Fast mana5
1+10
B+7
1R+5
2R+5
1RR+1
Mana rocks7
2+6
2+5
2+4
2+4
2+4
2+4
3+1
Other acceleration4
UR+6
U/BU/B+1
2R+1
3R+6
Treasure generators3
1R+1
1UR+1
3R+6
Tutors1
3U+3
Draw engines2
1BB+5
2UU+5
Cantrips & burst draw10
U+6
1U+2
1R+2
1R+2
2R+4
1UR+1
3R+4
2UR+1
U/RU/RXUURR+1
4BB+1
Recursion5
1R+1
1R+1
1UBR+1
1RRRR+5
4UU+3
Value engines3
U+2
3U+1
3RR+1
Counterspells4
U+6
UU+8
UU+6
1U+6
Spot removal15
U+5
R+2
1B+5
1B+5
1B+5
1R+5
XRR+5
1U+2
1R+1
1R+1
2R+5
1UR+1
+3 more
Protection6
1B+6
2+4
U/BU/B+1
RR+1
3+1
3U+1
Mana Acceleration (17 sources)+7
Fetchlands1
3U/B+8
Dual & shock lands5
+4
+4
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands7
+3
+3
+2
+2
+2
+2
+2
Basic lands3
+6
+4
+1
4 Combo Families (4 lines, Consistency: 51%)+30
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10
Combo pieces6
1+4
1R+8
1U+2
1RR+11
1UU+6
5UU+10
Synergy pieces6
1R+7
1R+1
1R+1
2B+4
4UU+3
4BB+1
Win conditions1
U/RU/RXUURR+1
Combat threats2
1R+1
3RR+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3
Threats88Speed84Mana base84

0.5 above Bracket 2 ceiling (5)

1.5 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Burn11 cards

11 damage dealers. Burn opponents down with direct damage.

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Spellslinger10 cards

10 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.

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Human Tribal8 cards

8 human creatures detected. Tribal synergies can create powerful board states.

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Combos4 total

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