Commander
3.5±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(198 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Land ramp5
Other acceleration1
Draw engines4
Counterspells1
Spot removal4
Board wipes2
Stax & hate3
Protection3
Mana Acceleration (11 sources)+1ⓘ
Fetchlands3
Dual & shock lands3
Premium utility lands4
Utility lands8
Taplands5
4 Combo(s) Detected (Consistency: 28%)+25ⓘ
Combat Damage Synergy: token package, 2 token doublers+11ⓘ
Commander Synergy (2 groups)+10ⓘ
Combo pieces6
Synergy pieces3
Win conditions1
Combat threats2
Token generators2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.5 → Bracket 2
Mana base85Threats78Speed59
0.5 above Bracket 1 ceiling (3)
1.0 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Mill19 cards
19 mill effects. Empty opponent libraries or fuel your graveyard.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Aggro8 cards
8 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.