Mothmill

3.5±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(198 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
4 Combo(s) Detected (Consistency: 28%)+25
Combat Damage Synergy: token package, 2 token doublers+11
Commander Synergy (2 groups)+10
Win conditions1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.5 → Bracket 2
Mana base85Threats78Speed59

0.5 above Bracket 1 ceiling (3)

1.0 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Mill19 cards

19 mill effects. Empty opponent libraries or fuel your graveyard.

Legends Matter10 cards

10 legendary synergies. Your legends grow stronger together.

Aggro8 cards

8 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos4 total