Commander
5.8±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence363 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks12
Land ramp1
Treasure generators1
Other acceleration3
Commander Draw Engine (Zndrsplt, Eye of Wisdom provides card draw)+15ⓘ
Tutors5
Draw engines2
Cantrips & burst draw14
Wheels1
Recursion1
+3
Value engines1
Other2
Counterspells4
Spot removal3
Board wipes2
Stax & hate1
Protection1
Other2
Two-Color Mana Base (no fixing needed)+5ⓘ
Mana Acceleration (14 sources)+2ⓘ
Dual & shock lands2
+4
+4
Premium utility lands2
+6
+5
Utility lands4
+2
+2
+2
+2
Taplands3
+3
+2
Basic lands2
+14
+13
Other1
4 Combo Families (4 lines, Consistency: 96%)+39ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine, 1 damage multiplier+15ⓘ
1 extra turn effect+5ⓘ
Tempo Control (lockout lethality)+3.5ⓘ
Combo pieces6
Token generators1
Extra turns1
Damage multipliers1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Consistency91Threats81Speed80
0.8 above Bracket 2 ceiling (5)
1.2 below Bracket 4 threshold (7)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
2-card combo 3
Minimum Bracket 3
✓
Extra turns 1
✕Game changers — none
✕Mass land denial — none
Themes4 total
Burn10 cards
10 damage dealers. Burn opponents down with direct damage.
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Chaos10 cards
10 chaos effects. Embrace randomness with coin flips and dice rolls.
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Artifacts Matter8 cards
8 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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History
No history yet
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