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Commander
6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence426 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks2
Land ramp3
Other acceleration4
Commander Draw Engine+15ⓘ
Tutors2
Draw engines4
Cantrips & burst draw3
Recursion1
Value engines3
Counterspells3
Spot removal3
Board wipes1
Stax & hate2
Protection5
Mana Acceleration+3ⓘ
Fetchlands2
Dual & shock lands10
Premium utility lands2
Utility lands12
Basic lands4
2 Combo(s) Detected (Consistency: 62%)+24ⓘ
Combat Damage Synergy: token package, 2 haste enablers, 2 evasion enablers+12ⓘ
Extra Turn Package+5ⓘ
Tempo Control+2ⓘ
Combo pieces6
Synergy pieces5
Token generators1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.1 → Bracket 4
Markers
Learn more →✓
Game changers 5
Minimum Bracket 4
✓
Extra turns 1
✕Mass land denial — none
✕2-card combo — none
Themes9 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Human Tribal24 cards
24 human creatures detected. Tribal synergies can create powerful board states.
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Legends Matter20 cards
20 legendary synergies. Your legends grow stronger together.
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+1/+1 Counters18 cards
18 counter synergies. Grow your creatures over time for massive threats.
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