Commander
7.1±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(484 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks4
Mana dorks1
Land ramp1
Other acceleration4
Treasure generators1
Tutors5
Draw engines6
Cantrips & burst draw8
Recursion9
Value engines2
Counterspells3
Spot removal6
Graveyard hate1
Board wipes3
Stax & hate1
Protection3
Mana Acceleration (11 sources)+1ⓘ
Fetchlands3
Dual & shock lands3
Premium utility lands2
Utility lands4
Taplands2
3 Combo Families (3 lines, Consistency: 100%)+35ⓘ
Combat Damage Synergy: 3 evasion enablers, aristocrats engine+17ⓘ
Combo pieces5
Synergy pieces10
Combat threats5
Sacrifice outlets1
Drain effects1
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.1 → Bracket 4
Threats93Consistency88Interaction80
0.6 above Bracket 3 ceiling (6.5)
1.4 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Graveyard (Commander)13 cards
This deck uses the graveyard as a primary resource.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Go-Wide / Weenies10 cards
10 low-cost creatures. Swarm the board and pump for lethal attacks.