Commander
7.9±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(574 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 groups)+15ⓘ
Fast mana1
Mana rocks1
Mana dorks4
Land ramp4
Other acceleration5
Treasure generators2
Commander Draw Engine (Kenrith, the Returned King provides card draw)+10ⓘ
Tutors3
Draw engines12
Cantrips & burst draw1
Counterspells2
Spot removal10
Stax & hate3
Protection6
Mana Acceleration (15 sources)+5ⓘ
Fetchlands9
Dual & shock lands5
Premium utility lands7
Utility lands2
Taplands1
3 Combo(s) Detected (Consistency: 85%)+32ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler, 3 damage multipliers+23ⓘ
Combo Commander: Kenrith, the Returned King+15ⓘ
Combo pieces5
Synergy pieces4
Token generators4
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.9 → Bracket 4
Mana base96Threats92Speed86
1.4 above Bracket 3 ceiling (6.5)
0.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
Human Tribal11 cards
11 human creatures detected. Tribal synergies can create powerful board states.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.