Bounce Deck

Commander
No commander provided
5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(377 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Combat Damage Synergy: 1 evasion enabler, 1 damage multiplier+7
Tempo Control (lockout lethality)+6.6
Win conditions1
Reanimation1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4 → Bracket 3
Interaction92Mana base76Consistency69

0.9 above Bracket 2 ceiling (4.5)

1.1 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

Bounce12 cards

12 bounce effects. Return permanents to hand for tempo advantage.

Lifegain11 cards

11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Human Tribal9 cards

9 human creatures detected. Tribal synergies can create powerful board states.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.