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HomeExplore decksCommanders
RG

Yarus, Roar of the Old Gods

viapasted list·Updated 46 days ago·15 views·

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Power level

5.6±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence362 pts
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana4
Mana rocks2
Mana dorks1
Land ramp9
Other acceleration3
Commander Draw Engine+13ⓘ
Tutors1
Draw engines6
Cantrips & burst draw2
Recursion1
Value engines5
Spot removal4
Board wipes1
Protection1
Two-Color Mana Base (no fixing needed)+14ⓘ
Mana Acceleration+10ⓘ
Dual & shock lands1
Premium utility lands2
Utility lands1
Taplands7
Basic lands2
10 Combo(s) Detected (Consistency: 49%)+52ⓘ
Combat Damage Synergy: token package, 1 token doubler, 1 haste enabler, 3 evasion enablers, 1 damage multiplier+23ⓘ
Combo pieces11
Win conditions2
Combat threats2
Sacrifice outlets1
Token generators2
Group slug1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6 → Bracket 3

0.6 above Bracket 2 ceiling (5)

1.4 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Morph31 cards

31 morph creatures. Hide your threats face-down for surprise reveals.

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+1/+1 Counters14 cards

14 counter synergies. Grow your creatures over time for massive threats.

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Stompy / Big Mana13 cards

13 high-impact creatures. Ramp into massive threats that dominate the board.

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Combos10 total

  • 3-card combos · 10
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