King of the Oathbreakers

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.
Commander
7.3±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence523 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana4
Mana rocks3
Other acceleration4
Low Land Count−3
Tutors5
Draw engines6
Recursion2
Value engines3
Counterspells1
Spot removal8
Graveyard hate2
Board wipes1
Stax & hate5
Protection9
Two-Color Powerhouse Lands (5)+20
Mana Acceleration+1
Low Land Count−3
Fetchlands7
Dual & shock lands2
Premium utility lands1
Utility lands7
Taplands4
Basic lands2
Combat Damage Synergy: token swarm strategy, 1 token doubler, 4 evasion enablers, aristocrats engine, 2 damage multipliers+25
1 Combo(s) Detected (Consistency: 92%)+24
Combo pieces3
Synergy pieces11
Win conditions4
Combat threats5
Reanimation1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.3 → Bracket 4

0.3 above Bracket 3 ceiling (7)

1.7 below Bracket 5 threshold (9)

Game changers 10
Minimum Bracket 4
Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Token Strategy19 cards

19 token producers. Go-wide strategies can overwhelm opponents with numbers.

,,,,
Spirit Tribal17 cards

17 spirit creatures detected. Tribal synergies can create powerful board states.

,,,,
Lifegain12 cards

12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

,,,,

Combos1 total

  • 3-card combo · 1
  • ++