Commander
6.2±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(429 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks6
Land ramp1
Commander Draw Engine (Kwain, Itinerant Meddler provides card draw)+10ⓘ
Tutors1
Draw engines14
Cantrips & burst draw16
Recursion3
Value engines1
Control Strategy Bonus (13.1 interaction cards)+25.5ⓘ
Counterspells5
Spot removal11
Board wipes2
Two-Color Powerhouse Lands (2)+4ⓘ
Fetchlands3
Dual & shock lands4
Premium utility lands1
Utility lands6
3 Combo Families (3 lines, Consistency: 55%)+27ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Tempo Control (lockout lethality)+7.1ⓘ
1 extra turn effect+5ⓘ
Combo pieces6
Combat threats2
Sacrifice outlets1
Token generators7
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Consistency90Threats90Interaction87
1.7 above Bracket 2 ceiling (4.5)
0.3 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes7 total
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.