Ertai Resurrected

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Commander
9.6±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence662 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8
Fast mana7
Mana rocks5
Commander Draw Engine+10
Tutors11
Draw engines5
Cantrips & burst draw6
Value engines1
Counterspells12
Spot removal6
Graveyard hate1
Board wipes5
Stax & hate4
Protection4
Two-Color Powerhouse Lands (3)+14
Mana Acceleration+2
Fetchlands7
Dual & shock lands4
Premium utility lands1
Utility lands5
Basic lands2
3 Combo(s) Detected (Consistency: 94%)+33
Combat Damage Synergy: aristocrats engine+8
Combo pieces5
Synergy pieces3
Reanimation1

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.6 → Bracket 5

0.6 above Bracket 4 ceiling (9)

This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Game changers 15
Minimum Bracket 4
2-card combo 1
Mass land denial — none
Extra turns — none

Themes4 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Counter Control13 cards

13 counterspells. Control the stack and protect your win conditions.

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Consultation / Thoracle3 cards

3 Consultation line cards. Win by exiling your library.

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Blink/Flicker8 cards

8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos3 total

  • 2-card combos · 3
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