Commander
4.9±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(323 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Tight Curve (75% CMC 0-2)+15ⓘ
Fast mana1
Mana rocks2
Land ramp2
Other acceleration1
Tutors1
Draw engines3
Cantrips & burst draw6
Value engines1
Spot removal11
Two-Color Mana Base (no fixing needed)+23ⓘ
Dual & shock lands2
Utility lands4
Taplands2
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, 3 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 43%)+17ⓘ
1 extra turn effect+5ⓘ
Tempo Control (lockout lethality)+4.6ⓘ
Combo pieces1
Win conditions1
Combat threats2
Token generators1
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.9 → Bracket 3
Interaction85Threats76Mana base75
0.4 above Bracket 2 ceiling (4.5)
1.6 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Voltron11 cards
11 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Lifegain7 cards
7 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Cantrips7 cards
7 cantrips. Cheap spells that replace themselves for velocity.