Commander
6.9±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(490 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana11
Mana rocks5
Treasure generators1
Tutors2
Draw engines2
Cantrips & burst draw10
Recursion3
Value engines4
Counterspells2
Spot removal6
Graveyard hate1
Board wipes2
Protection1
Two-Color Powerhouse Lands (2)+10ⓘ
Mana Acceleration (16 sources)+6ⓘ
Fetchlands2
Dual & shock lands4
Premium utility lands2
Utility lands7
Taplands7
2 Combo(s) Detected (Consistency: 66%)+24ⓘ
Combat Damage Synergy: 1 haste enabler, 1 damage multiplier+6ⓘ
Combo pieces5
Synergy pieces8
Win conditions2
Combat threats1
Drain effects3
Reanimation1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 4
Threats93Speed88Mana base86
0.4 above Bracket 3 ceiling (6.5)
1.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Burn16 cards
16 damage dealers. Burn opponents down with direct damage.
Storm14 cards
14 storm synergies. Chain spells for exponential value.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.