Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(429 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana rocks7
Mana dorks1
Land ramp4
Tutors3
Draw engines6
Cantrips & burst draw2
Wheels1
Value engines1
Counterspells1
Spot removal10
Board wipes2
Stax & hate1
Protection2
Mana Acceleration (14 sources)+4ⓘ
Fetchlands1
Dual & shock lands9
Premium utility lands5
Utility lands7
Taplands2
3 Combo(s) Detected (Consistency: 81%)+31ⓘ
Combat Damage Synergy: token swarm strategy, 1 extra combat, 5 haste enablers, 4 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Combo pieces6
Synergy pieces2
Win conditions1
Combat threats6
Sacrifice outlets3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats94Mana base87Speed64
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Legends Matter18 cards
18 legendary synergies. Your legends grow stronger together.
Human Tribal16 cards
16 human creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.