Blink/Flicker Deck

Commander
No commander provided
6.2±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(410 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
12 Combo Families (12 lines, Consistency: 22%)+48
Combat Damage Synergy: token package, 1 haste enabler, aristocrats engine+13
Reanimation1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.2 → Bracket 3
Threats94Speed85Mana base78

1.7 above Bracket 2 ceiling (4.5)

0.3 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Blink/Flicker17 cards

17 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

Clones14 cards

14 clone effects. Copy the best threats on the battlefield.

Go-Wide / Weenies13 cards

13 low-cost creatures. Swarm the board and pump for lethal attacks.

Combos12 total