Commander
7.9±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(533 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana2
Mana dorks3
Land ramp3
Other acceleration5
Tutors7
Draw engines8
Cantrips & burst draw1
Recursion3
Value engines3
Counterspells5
Spot removal6
Artifact/enchantment removal1
Graveyard hate2
Board wipes4
Stax & hate3
Protection3
Mana Acceleration (13 sources)+3ⓘ
Fetchlands1
Dual & shock lands12
Premium utility lands1
Utility lands7
Taplands4
5 Combo(s) Detected (Consistency: 96%)+44ⓘ
Combat Damage Synergy: 1 haste enabler, 1 evasion enabler, aristocrats engine+13ⓘ
Combo pieces9
Synergy pieces1
Win conditions1
Drain effects1
Token generators1
Clone effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.9 → Bracket 4
Interaction92Mana base88Consistency87
1.4 above Bracket 3 ceiling (6.5)
0.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Enchantress21 cards
21 enchantment synergy cards. Deck rewards you for casting enchantments.
Blink/Flicker8 cards
8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Stax6 cards
6 stax pieces. Tax and restrict opponents' resources while breaking parity.