Commander
No commander provided3.8±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(248 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks5
Mana dorks3
Other acceleration1
Treasure generators1
Draw engines5
Cantrips & burst draw2
Value engines2
Spot removal5
Graveyard hate1
Board wipes2
Protection1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
Premium utility lands2
Utility lands4
Taplands4
Combat Damage Synergy: token swarm strategy, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 34%)+16ⓘ
Combo pieces4
Win conditions1
Combat threats1
Sacrifice outlets1
Drain effects2
Token generators3
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.8 → Bracket 2
Threats82Speed68Mana base63
0.8 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Lifegain38 cards
38 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
+1/+1 Counters9 cards
9 counter synergies. Grow your creatures over time for massive threats.