Millicent, Restless Revenant

4.7±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Commander combat pressure
High confidence(319 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.7 → Bracket 2
Threats92Consistency81Mana base75

1.7 above Bracket 1 ceiling (3)

-0.2 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none

Themes6 total

Spirit Tribal29 cards

29 spirit creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

Aristocrats10 cards

10 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.