Sligoyfs

Commander
WUBRG
3.3±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Primary win line:Go-wide combat finish
High confidence(195 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Mana rocks3
2+6
3+3
3+3
Mana dorks2
1G+1
1G+1
Land ramp4
1G+6
1G+5
2G+5
2G+5
Other acceleration2
6+2
4GG+2
Other1
RW+1
Tutors5
XG+8
2U+5
2U+5
2R+5
3U+3
Draw engines1
3UU+6
Cantrips & burst draw2
2B+1
3U+1
Recursion5
GG+2
2B+2
2G+1
2GG+5
2BRG+2
Value engines4
1G+1
2G+5
2U+1
G/WG/UB/GR/G+1
Other2
2B+1
1RW+1
Spot removal4
1GW+2
2G+2
1WB+1
2RG+7
Board wipes1
5BB+6
Stax & hate2
1U+6
3BB+1
Protection2
1G+7
UB+1
Mana Acceleration (11 sources)+1
Fetchlands1
+5
Premium utility lands11
+6
+6
+5
+5
+5
+5
+5
+5
+5
+5
+4
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Basic lands5
+4
+2
+8
+4
+2
Other1
3+2
Combat Damage Synergy: token package, 2 token doublers, 1 haste enabler, 3 evasion enablers, 2 damage multipliers+25
Synergy pieces11
B+8
2+1
UB+1
1B+1
3+1
3W+7
3G+7
4+6
2UU+1
4U+5
3BB+1
Combat threats18
U+1
R+1
1G+2
1G+2
RW+1
1W+1
1W+1
1GG+2
2B+1
2B+1
2GG+2
3R+2
+6 more
Sacrifice outlets1
1WB+1
Drain effects1
1RW+1
Token generators1
2BRG+2
Reanimation1
2B+3
Other1
1G+1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.3 → Bracket 2
Threats87Mana base86Consistency56

0.3 above Bracket 1 ceiling (3)

1.7 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Tribal (Commander)18 cards

This deck is built around creature type synergies.

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Go-Wide / Weenies13 cards

13 low-cost creatures. Swarm the board and pump for lethal attacks.

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Cycling9 cards

9 cycling cards. Smooth draws while triggering cycling payoffs.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.