Commander
5.2±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(346 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks4
Mana dorks1
Other acceleration3
Treasure generators3
Tutors1
Draw engines3
Cantrips & burst draw18
Control Strategy Bonus (12.7 interaction cards)+23.5ⓘ
Counterspells5
Spot removal10
Board wipes1
Protection1
Two-Color Mana Base (no fixing needed)+4ⓘ
Mana Acceleration (11 sources)+1ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands2
Utility lands3
Taplands3
1 Combo Family (1 lines, Consistency: 55%)+19ⓘ
Combat Damage Synergy: token package, 2 evasion enablers+15ⓘ
Combo pieces2
Synergy pieces8
Win conditions2
Combat threats4
Token generators2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Consistency84Threats84Mana base75
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Spellslinger19 cards
19 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Token Strategy16 cards
16 token producers. Go-wide strategies can overwhelm opponents with numbers.
Burn11 cards
11 damage dealers. Burn opponents down with direct damage.