Commander
3.5±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(197 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana6
Land ramp1
Other acceleration1
Treasure generators3
Tutors2
Draw engines3
Cantrips & burst draw3
Wheels1
Recursion1
Spot removal4
Board wipes4
Stax & hate3
Protection1
Mono-Color Mana Base (no fixing needed)+32ⓘ
Mana Acceleration (13 sources)+3ⓘ
Basic lands1
Mountain+35
3 Combo(s) Detected (Consistency: 58%)+27ⓘ
Combat Damage Synergy: 3 haste enablers, 1 damage multiplier+10ⓘ
Combo pieces6
Synergy pieces2
Win conditions6
Combat threats3
Drain effects3
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.5 (Bracket 2)+Game Changers→ Bracket 3
Threats85Mana base70Consistency56
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Burn18 cards
18 damage dealers. Burn opponents down with direct damage.
Spellslinger14 cards
14 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Storm11 cards
11 storm synergies. Chain spells for exponential value.