Commander
6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(411 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (64% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks9
Land ramp2
Draw engines4
Cantrips & burst draw6
Scry & Surveil1
Counterspells6
Spot removal7
Board wipes4
Mana Acceleration (13 sources)+3ⓘ
Fetchlands4
Dual & shock lands6
Premium utility lands3
Utility lands6
Taplands3
4 Combo(s) Detected (Consistency: 36%)+27ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine, 1 damage multiplier+14ⓘ
Combo pieces5
Synergy pieces1
Combat threats3
Sacrifice outlets2
Clone effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Threats88Mana base87Interaction83
1.7 above Bracket 2 ceiling (4.5)
0.3 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
+1/+1 Counters13 cards
13 counter synergies. Grow your creatures over time for massive threats.
Counter Control6 cards
6 counterspells. Control the stack and protect your win conditions.