Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(555 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks5
Draw engines6
Cantrips & burst draw2
Recursion4
Value engines4
Spot removal9
Graveyard hate2
Board wipes2
Stax & hate9
Mono-Color Mana Base (no fixing needed)+28ⓘ
Mana Acceleration (12 sources)+2ⓘ
Utility lands4
Taplands1
Basic lands1
Plains+31
11 Combo(s) Detected (Consistency: 79%)+67ⓘ
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, 1 damage multiplier+25ⓘ
Combo pieces8
Synergy pieces3
Combat threats3
Drain effects1
Token generators4
Reanimation3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats98Interaction95Mana base70
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Blink/Flicker28 cards
28 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
Human Tribal11 cards
11 human creatures detected. Tribal synergies can create powerful board states.
Combos11 total
- Felidar Guardian+Restoration Angel
- Abdel Adrian, Gorion's Ward+Restoration Angel+Ephemerate
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Ephemerate
- Abdel Adrian, Gorion's Ward+Restoration Angel+Cloudshift
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Cloudshift
- Abdel Adrian, Gorion's Ward+Restoration Angel+Fiend Hunter
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Fiend Hunter
- Abdel Adrian, Gorion's Ward+Restoration Angel+Glorious Protector
- Glorious Protector+Felidar Guardian+Cloudshift
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Glorious Protector