Commander
No commander provided1.2±1.55
Pile
Minimal strategic cohesion. Card quality and mana base suggest a first build or heavily budget-constrained list.
Low confidence(-56 pts)
Estimated win turn
T9best
T10typical
T11+contested
Vector breakdown
Heavy Curve (33% CMC 5+)+-10ⓘ
Fast mana1
Low Land Count (9/36)+-68ⓘ
Cantrips & burst draw2
Other3
Spot removal1
Other1
Low Land Count (9/36)+-68ⓘ
Utility lands3
Taplands1
1 Combo Family (1 lines, Consistency: 22%)+15ⓘ
Combo pieces2
Drain effects1
Token generators1
Other2
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 1.2 → Bracket 1
Threats28Interaction3
0.2 above Bracket 0 ceiling (1)
1.8 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes2 total
Storm7 cards
7 storm synergies. Chain spells for exponential value.
Artifacts Matter6 cards
6 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.