Commander
4.3±0.2
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(286 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks5
Mana dorks1
Other acceleration1
Treasure generators1
Tutors4
Draw engines13
Cantrips & burst draw13
Value engines2
Counterspells5
Spot removal6
Graveyard hate1
Stax & hate3
Protection5
Dual & shock lands1
Premium utility lands1
Utility lands7
Taplands8
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Combo pieces1
Synergy pieces6
Win conditions2
Combat threats8
Reanimation1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Consistency92Interaction57Mana base57
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Voltron22 cards
22 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Aggro14 cards
14 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.