Commander
7.0±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(494 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana4
Mana rocks7
Mana dorks1
Land ramp2
Other acceleration1
Treasure generators4
Other1
Draw engines8
Cantrips & burst draw6
Recursion3
Value engines3
Control Strategy Bonus (19.2 interaction cards)+30ⓘ
Counterspells2
Spot removal8
Artifact/enchantment removal1
Board wipes3
Stax & hate2
Protection2
Mana Acceleration (15 sources)+5ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands7
Premium utility lands2
Utility lands3
Taplands1
Other1
Combat Damage Synergy: token package, 1 extra combat, 4 haste enablers, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
1 Combo Family (1 lines, Consistency: 40%)+17ⓘ
Combo pieces2
Synergy pieces4
Win conditions5
Combat threats4
Drain effects2
Token generators1
Reanimation3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats92Mana base87Speed85
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Aggro13 cards
13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.