Commander
4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(318 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks1
Mana dorks5
Land ramp5
Other acceleration2
Draw engines3
Cantrips & burst draw2
Recursion1
Value engines3
Counterspells4
Spot removal8
Protection8
Other1
Mana Acceleration (14 sources)+4ⓘ
Fetchlands3
Dual & shock lands8
Premium utility lands3
Utility lands7
Combat Damage Synergy: token package, 2 damage multipliers+11ⓘ
Synergy pieces4
Combat threats1
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Mana base89Speed77Interaction74
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Mutate18 cards
18 mutate creatures. Stack creatures for combined abilities.
Voltron11 cards
11 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.