Commander
8.5±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(633 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks4
Mana dorks1
Land ramp4
Other acceleration5
Treasure generators3
Other1
Commander Draw Engine (Kenrith, the Returned King provides card draw)+10ⓘ
Tutors4
Draw engines10
Cantrips & burst draw1
Spot removal8
Board wipes3
Stax & hate1
Protection4
Mana Acceleration (16 sources)+6ⓘ
Fetchlands12
Dual & shock lands8
Premium utility lands7
Utility lands1
Taplands4
2 Combo(s) Detected (Consistency: 100%)+30ⓘ
Combat Damage Synergy: token swarm strategy, 5 haste enablers, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Combo Commander: Kenrith, the Returned King+15ⓘ
Combo pieces5
Synergy pieces6
Win conditions1
Combat threats3
Token generators3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.5 → Bracket 4
Mana base98Threats96Speed87
2.0 above Bracket 3 ceiling (6.5)
0.0 below Bracket 5 threshold (8.5)
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter25 cards
25 legendary synergies. Your legends grow stronger together.
Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.
Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.