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HomeExplore decksCommanders
UB

Yuriko

viaMoxfieldMoxfield·2 views·1h ago

Power level

7.5±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence592 pts
Estimated win turn
T4best
T6typical
T8+contested
Vector breakdown
Yuriko: Ninja damage+16ⓘ
Yuriko: Ninjutsu+12ⓘ
Heavy Curve−10ⓘ
Fast mana5
Treasure generators2
Other acceleration1
Other1
Commander Synergy+13ⓘ
Low Land Count−8ⓘ
Tutors6
Draw engines6
Cantrips & burst draw5
Scry & Surveil4
Recursion3
Value engines7
Other4
Counterspells5
Spot removal4
Graveyard hate1
Board wipes2
Stax & hate6
Protection1
Two-Color Powerhouse Lands+17ⓘ
Two-Color Mana Base+13ⓘ
Low Land Count−8ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands7
Basic lands2
Commander Synergy+29.5ⓘ
1 Combo Family+25ⓘ
Yuriko: Ninja damage+16ⓘ
Combo Commander+15ⓘ
Combat Damage Synergy+6ⓘ
Combo pieces3
Synergy pieces9
Win conditions1
Combat threats13
Token generators2
Other2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5+Game Changers 11→ Bracket 4

0.5 above Bracket 3 ceiling (7)

1.5 below Bracket 5 threshold (9)

Markers
Learn more →
✓
Game Changers 11
Minimum Bracket 4
✓
2-card combo 1
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none

Themes6 total

AggroCore (21 cards)

21 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Go-Wide / WeeniesCore (15 cards)

15 low-cost creatures. Swarm the board and pump for lethal attacks.

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Ninja TribalCore (13 cards)

13 ninja creatures detected. Tribal synergies can create powerful board states.

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Combos1 total

  • 2-card combo · 1
  • +