Commander
3.3±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Primary win line:Deterministic combo lines—,+1 more
High confidence(189 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Mana rocks3
Land ramp1
Other acceleration2
Tutors1
Draw engines3
Cantrips & burst draw6
Recursion5
Value engines2
Other3
Spot removal12
Board wipes7
Stax & hate1
Edict effects1
Protection1
Mono-Color Mana Base (no fixing needed)+20ⓘ
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands1
+34
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+25ⓘ
1 Combo Family (1 lines, Consistency: 53%)+19ⓘ
Combo pieces3
Synergy pieces7
Win conditions2
Combat threats3
Drain effects6
Reanimation3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.3 → Bracket 2
Threats92Mana base70Interaction65
0.3 above Bracket 1 ceiling (3)
1.7 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Lifegain14 cards
14 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
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Aristocrats (Commander)11 cards
This deck generates value from sacrificing and recurring creatures.
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