Commander
4.8±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
Medium confidence(334 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana1
Mana rocks2
Mana dorks1
Land ramp2
Other acceleration1
Treasure generators2
Commander Draw Engine (Kenrith, the Returned King provides card draw)+10ⓘ
Tutors2
Draw engines3
Cantrips & burst draw5
Recursion1
Value engines4
Spot removal11
Graveyard hate1
Board wipes3
Stax & hate2
Protection1
Fetchlands1
Dual & shock lands3
Premium utility lands1
Utility lands5
Taplands9
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers+25ⓘ
Combo Commander: Kenrith, the Returned King+15ⓘ
Synergy pieces4
Combat threats2
Token generators8
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.8 → Bracket 3
Threats87Interaction80Mana base71
0.3 above Bracket 2 ceiling (4.5)
1.7 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Blink/Flicker16 cards
16 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
+1/+1 Counters14 cards
14 counter synergies. Grow your creatures over time for massive threats.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.