Commander
4.3±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(291 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (56% CMC 5+)+-10ⓘ
Mana dorks4
Land ramp4
Other acceleration6
Other1
Tutors5
Draw engines8
Cantrips & burst draw3
Recursion2
Counterspells1
Spot removal5
Artifact/enchantment removal2
Graveyard hate1
Stax & hate7
Two-Color Powerhouse Lands (3)+9ⓘ
Mana Acceleration (15 sources)+5ⓘ
Dual & shock lands6
Utility lands6
Taplands4
Combat Damage Synergy: token swarm strategy, 1 extra combat, 4 haste enablers, 5 evasion enablers, aristocrats engine+25ⓘ
1 extra turn effect+5ⓘ
Synergy pieces2
Win conditions11
Combat threats8
Sacrifice outlets1
Token generators1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Threats89Consistency82Mana base81
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Stompy / Big Mana37 cards
37 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter20 cards
20 legendary synergies. Your legends grow stronger together.
Blink/Flicker13 cards
13 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.