Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(381 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana2
Treasure generators1
Draw engines6
Cantrips & burst draw5
Value engines4
Counterspells2
Spot removal10
Board wipes2
Protection5
Fetchlands2
Dual & shock lands7
Premium utility lands2
Utility lands8
Taplands7
Combat Damage Synergy: token swarm strategy, 4 extra combats, 4 haste enablers, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
3 Combo(s) Detected (Consistency: 36%)+23ⓘ
Combo pieces3
Synergy pieces5
Win conditions1
Combat threats2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Mana base86Threats85Interaction84
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
Human Tribal11 cards
11 human creatures detected. Tribal synergies can create powerful board states.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.