Commander
8.1±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
High confidence(571 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (62% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks2
Mana dorks4
Land ramp5
Other acceleration5
Treasure generators1
Commander Draw Engine (Ms. Bumbleflower provides card draw)+18ⓘ
Draw engines9
Cantrips & burst draw6
Control Strategy Bonus (14.8 interaction cards)+30ⓘ
Counterspells4
Spot removal11
Stax & hate2
Protection3
Mana Acceleration (18 sources)+8ⓘ
Fetchlands2
Dual & shock lands8
Premium utility lands2
Utility lands11
Taplands12
5 Combo Families (5 lines, Consistency: 40%)+31ⓘ
Combat Damage Synergy: token swarm strategy, aristocrats engine+24ⓘ
Tempo Control (lockout lethality)+8.8ⓘ
1 extra turn effect+5ⓘ
Combo pieces7
Synergy pieces2
Win conditions1
Combat threats1
Token generators4
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.1 → Bracket 4
Threats93Mana base92Consistency91
1.6 above Bracket 3 ceiling (6.5)
0.4 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes6 total
+1/+1 Counters15 cards
15 counter synergies. Grow your creatures over time for massive threats.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.