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3.6±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence229 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Commander Synergy+1ⓘ
Fast mana1
Mana rocks4
Mana dorks9
Land ramp4
Other acceleration2
Treasure generators2
Commander Synergy+2ⓘ
Tutors3
Draw engines6
Cantrips & burst draw3
Value engines8
Synergy support2
Counterspells1
Spot removal4
Board wipes2
Stax & hate2
Protection11
Mana Acceleration+8ⓘ
Premium utility lands2
Utility lands8
Taplands9
Basic lands5
Combat Damage Synergy+25ⓘ
Commander Synergy+2ⓘ
Synergy pieces8
Win conditions3
Combat threats2
Drain effects3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.6 (Bracket 2)+Game Changers 1→ Bracket 3
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Blink/Flicker17 cards
17 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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Legends Matter15 cards
15 legendary synergies. Legends in the deck grow stronger together.
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Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.