Hearthhull, the Worldseed

Commander
5.2±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence344 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Commander Synergy+2
Heavy Curve−10
Fast mana2
Mana rocks1
Land ramp18
Commander Synergy+1
Tutors1
Draw engines5
Cantrips & burst draw3
Scry & Surveil3
Recursion7
Value engines5
Spot removal9
Board wipes3
Stax & hate2
Mana Acceleration+9
Fetchlands9
Dual & shock lands3
Premium utility lands1
Utility lands10
Taplands2
Basic lands3
Combat Damage Synergy+24
1 Combo Family+19
Commander Synergy+1
Combo pieces3
Synergy pieces9
Win conditions2
Combat threats3
Sacrifice outlets4
Mass reanimation1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2+2-card combo 1 Bracket 3

0.2 above Bracket 2 ceiling (5)

1.8 below Bracket 4 threshold (7)

2-card combo 1
Minimum Bracket 3
Game changers — none
Mass land denial — none
Extra turns — none

Themes4 total

Legends Matter13 cards

13 legendary synergies. Legends in the deck grow stronger together.

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Graveyard/Reanimator11 cards

11 graveyard synergies. Use the graveyard as a second hand.

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Stompy / Big Mana10 cards

10 high-impact creatures. Ramp into massive threats that dominate the board.

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Combos1 total

  • 2-card combo · 1
  • ++
    1 setup prereq