5.2±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence344 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Commander Synergy+2ⓘ
Heavy Curve−10ⓘ
Fast mana2
Mana rocks1
Land ramp18
Commander Synergy+1ⓘ
Tutors1
Draw engines5
Cantrips & burst draw3
Scry & Surveil3
Recursion7
Value engines5
Spot removal9
Board wipes3
Stax & hate2
Mana Acceleration+9ⓘ
Fetchlands9
Dual & shock lands3
Premium utility lands1
Utility lands10
Taplands2
Basic lands3
Combat Damage Synergy+24ⓘ
1 Combo Family+19ⓘ
Commander Synergy+1ⓘ
Combo pieces3
Synergy pieces9
Win conditions2
Combat threats3
Sacrifice outlets4
Mass reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2+2-card combo 1→ Bracket 3
0.2 above Bracket 2 ceiling (5)
1.8 below Bracket 4 threshold (7)
Markers
Learn more →✓
2-card combo 1
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Legends Matter13 cards
13 legendary synergies. Legends in the deck grow stronger together.
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Graveyard/Reanimator11 cards
11 graveyard synergies. Use the graveyard as a second hand.
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Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.
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