Earthbend the LANDS

Commander
See all Toph, the First Metalbender data
6.5±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence420 pts
Estimated win turn
T5best
T7typical
T8+contested
Vector breakdown
Fast mana4
Mana rocks3
Mana dorks4
Land ramp3
Other acceleration5
Commander Synergy+1
Tutors4
Draw engines4
Cantrips & burst draw3
Recursion1
Value engines18
Synergy support1
Counterspells2
Spot removal3
Board wipes1
Protection7
Mana Acceleration+7
Fetchlands6
Dual & shock lands5
Premium utility lands2
Utility lands16
Taplands1
Basic lands1
10 Combo Families+63
Combat Damage Synergy+25
Commander Synergy+1
Combo pieces14
Synergy pieces3
Win conditions1
Combat threats2
Drain effects1
Token generators3
Other2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.5 (Bracket 3)+Game Changers 7 Bracket 4
Game changers 7
Minimum Bracket 4
2-card combo 4
Minimum Bracket 3
Mass land denial — none
Extra turns — none

Themes4 total

+1/+1 Counters20 cards

20 counter synergies. Grow creatures over time for massive threats.

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Blink/Flicker14 cards

14 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Human Tribal12 cards

12 human creatures detected. Tribal synergies can create powerful board states.

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Combos16 total

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History3 snapshots

Grade

Power6.56.5
BracketB4B4

Vectors

Velocity
8784
-3
Consistency
8686
Interaction
5564
+9
Efficiency
9392
-1
Lethality
9797

Card Changes

Added (2)

Removed (2)

Grade

Power6.36.5+0.2
BracketB4B4

Vectors

Velocity
8787
Consistency
8386
+3
Interaction
6255
-7
Efficiency
9293
+1
Lethality
9797

Card Changes

Added (2)

Removed (2)

Grade

Power6.56.3-0.2
BracketB4B4

Vectors

Velocity
8787
Consistency
8483
-1
Interaction
6262
Efficiency
9292
Lethality
9797

Card Changes

Added (1)

Removed (1)