6.5±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence440 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks4
Land ramp3
Other acceleration1
Treasure generators1
Other acceleration1
Other1
Commander Synergy+1ⓘ
Tutors2
Draw engines3
Cantrips & burst draw2
Value engines10
Spot removal5
Graveyard hate1
Board wipes3
Stax & hate1
Protection6
Fetchlands1
Dual & shock lands2
Premium utility lands2
Utility lands6
Taplands9
Basic lands3
5 Combo Families+33ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+2ⓘ
Combo pieces7
Synergy pieces11
Win conditions4
Combat threats9
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.5+2-card combo 4→ Bracket 3
1.5 above Bracket 2 ceiling (5)
0.5 below Bracket 4 threshold (7)
Markers
Learn more →✓
2-card combo 4
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Human Tribal19 cards
19 human creatures detected. Tribal synergies can create powerful board states.
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+1/+1 Counters14 cards
14 counter synergies. Grow creatures over time for massive threats.
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Legends Matter14 cards
14 legendary synergies. Legends in the deck grow stronger together.
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History2 snapshots
Grade
Power6.5→6.5—
BracketB3→B3
Vectors
Velocity
53→57
+4
Consistency
46→47
+1
Interaction
70→68
-2
Efficiency
74→74
—
Lethality
98→98
—
Card Changes
Added (2)
Removed (2)
Grade
Power5.8→6.5+0.7
BracketB3→B3
Vectors
Velocity
54→53
-1
Consistency
35→46
+11
Interaction
71→70
-1
Efficiency
74→74
—
Lethality
98→98
—
Card Changes
Added (5)
Removed (5)