Commander
9.0±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence(624 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (62% CMC 0-2)+8ⓘ
Fast mana11
Mana dorks5
Other acceleration1
Treasure generators2
Tutors7
Draw engines4
Cantrips & burst draw4
Wheels2
Recursion3
Value engines2
Other2
Counterspells4
Spot removal3
Artifact/enchantment removal4
Graveyard hate1
Board wipes1
Stax & hate7
Two-Color Powerhouse Lands (4)+20ⓘ
Mana Acceleration (17 sources)+7ⓘ
Fetchlands7
Dual & shock lands2
Utility lands4
Other1
3 Combo(s) Detected (Consistency: 94%)+33ⓘ
Combat Damage Synergy: token swarm strategy, aristocrats engine+19ⓘ
Combo pieces8
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.0 → Bracket 5
Interaction95Speed94Consistency92
0.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓
Mass land denial (2)
✓2-card combo
✕Extra turns — none
Themes8 total
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Food Chain2 cards
2 Food Chain combo pieces. Infinite mana with exile creatures.
Blink/Flicker9 cards
9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.