Commander
8.5±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(571 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks2
Mana dorks4
Land ramp2
Other acceleration1
Tutors5
Draw engines5
Cantrips & burst draw3
Recursion1
Counterspells8
Spot removal4
Board wipes2
Stax & hate1
Protection5
Mana Acceleration (11 sources)+1ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands1
Utility lands2
9 Combo(s) Detected (Consistency: 96%)+63ⓘ
Combat Damage Synergy: token swarm strategy, 3 token doublers, 4 haste enablers, 1 evasion enabler+25ⓘ
Commander Synergy (2 groups)+11ⓘ
Combo pieces11
Synergy pieces3
Win conditions5
Combat threats1
Token generators1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.5 → Bracket 4
Threats98Interaction89Consistency84
2.0 above Bracket 3 ceiling (6.5)
0.0 below Bracket 5 threshold (8.5)
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes5 total
+1/+1 Counters16 cards
16 counter synergies. Grow your creatures over time for massive threats.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.
Combos9 total
- Hullbreaker Horror+Sol Ring
- Ancestral Statue+Animar, Soul of Elements
- Animar, Soul of Elements+Hullbreaker Horror
- Intruder Alarm+Shrieking Drake
- Vigor+Hardened Scales+Walking Ballista
- Vigor+Benevolent Hydra+Walking Ballista
- Intruder Alarm+Ancestral Statue
- Vigor+The Earth Crystal+Walking Ballista
- Vigor+Loading Zone+Walking Ballista