Gishath, Sun's Avatar

Commander
5.7±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence390 pts
Estimated win turn
T6best
T8typical
T10+contested
Vector breakdown
Commander Synergy (2 groups)+4
Fast mana2
1+10
2G+5
Mana rocks2
2+6
2+5
Mana dorks2
1GW+1
2GG+2
Land ramp8
1G+6
1G+5
1G+5
2G+9
2G+7
2G+5
2G+5
3G+2
Other acceleration4
1R+6
1R+2
RG+1
3G+3
Treasure generators1
3RR+1
Commander Synergy (1 group)+1
Tutors5
G+8
XGG+6
2W+5
2G+4
2GG+2
Draw engines5
2G+5
1GG+5
2G+4
2G+2
3G+5
Cantrips & burst draw2
4G+2
3RR+1
Recursion1
1GW+1
Value engines5
1G+2
2G+5
3R+2
2RGW+4
4RR+2
Artifact/enchantment removal2
2W+5
1GG+2
Spot removal8
W+7
W+6
RG+1
2R+5
2G+1
3W+4
7GG+2
6RGW+1
Board wipes2
3RR+1
3RG+1
Stax & hate3
1R+4
1RG+5
2W+2
Protection4
W+8
G+3
2+4
3W+3
Mana Acceleration (18 sources)+6
Fetchlands2
+5
+5
Dual & shock lands4
+6
+4
+4
+4
Premium utility lands3
+5
+5
+4
Utility lands4
+2
+2
+2
+2
Taplands3
+2
+2
+2
Basic lands3
+10
+6
+6
Combat Damage Synergy+25
1 Combo Family (1 lines, Consistency: 94%)+24
Commander Synergy (2 groups)+11
Combo pieces3
2GG
4R+2
7GG
Synergy pieces6
XXWW+2
2G+5
2RRG+4
3RG+4
3RR+1
3GGWW+4
Win conditions7
3W+5
3G+2
3RG+6
3RR+1
4RR+3
4RR+2
6RGW+1
Combat threats4
RG+1
2G+2
3W+2
3RG+1
Enablers1
2G+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.7+Game Changers 1 Bracket 3

0.7 above Bracket 2 ceiling (5)

1.3 below Bracket 4 threshold (7)

Game changers 1
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Dinosaur Tribal24 cards

24 dinosaur creatures detected. Tribal synergies can create powerful board states.

,,,,
Stompy / Big Mana18 cards

18 high-impact creatures. Ramp into massive threats that dominate the board.

,,,,
Aggro11 cards

11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

,,,,

Combos1 total

  • ++